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More player models 1.13
More player models 1.13












more player models 1.13

Even early on, we all realized that JA2 fans were passionate about it and everyone wanted their own features in the game. One of the founding principles of the mod was to avoid forcing anything on anyone and to allow for as close to a complete vanilla game as possible. I'm biased though, and I can set a few records straight. How is a person biased by asking a question they want to know the answer to? I think it seems biased to tell someone to not ask questions about a subject. The adjusted injury incidence rate ratio was 0.34 (0.20 to 0.57).Ursprünglich geschrieben von FurrySlurry (the sergal king):im sorry but you are wrong pls dont be bias and pls leave because that patch is very very poplulor Poisson regression was used to adjust the injury incidence rate ratio for potential confounding (including age, body mass index, floorball experience, playing position, number of orthopaedic operations, and league). The unadjusted injury incidence rate ratio for the intervention compared with the control was 0.31 (0.17 to 0.58). The injury incidence rate per 1000 hours of training and play was 0.65 (95% confidence interval 0.37 to 1.13) in the intervention group and 2.08 (1.58 to 2.72) in the control group. Some players may have experienced more than one injury. Over the season, 20 acute non-contact leg injuries were reported for the intervention group, compared with 52 injuries for the control group. In total, 32 327 scheduled hours of training and play were recorded for the intervention group (mean number per player 126.3 hours (standard deviation 32.5)), compared with 25 019 hours for the control group (124.5 (30.8)). The primary outcome was the occurrence of acute non-contact injuries of the legs during training or play. Clubs were followed up for one league season (six months). Teams in the control group were asked to do their usual training during the study period. Teams were allocated to treatment using cluster random allocation with 14 teams allocated to the intervention (256 players) and 14 to the control (201 players). Participants were 457 players (mean age 24 years), recruited from 28 top level female floorball teams in Finland. A cluster randomised controlled study design was used. The programme was designed to enhance players’ motor skills and body control, as well as to activate and prepare their neuromuscular system for sports specific manoeuvres. Researchers investigated whether a neuromuscular training programme was effective in preventing non-contact leg injuries in female floorball players.

  • 1Institute for Medical and Biomedical Education, St George’s, University of London, London, UK.
  • more player models 1.13

  • Philip Sedgwick, reader in medical statistics and medical education 1.













  • More player models 1.13